Modeling3D models represent a 3D object using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc.
The manual modeling process of preparing geometric data for 3D computer graphics is similar to
plastic arts such as
sculpting.
Animation... is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an
illusion of movement.
3D animation are digitally modeled and manipulated by an animator. In order to manipulate a mesh, it is given a digital skeletal structure that can be used to control the mesh. This process is called rigging.
Rendering... is the process of generating an image from a
model, by means of computer programs. It would contain geometry, viewpoint,
texture,
lighting, and
shading information. The image is a
digital image or
raster graphics image. When the pre-image is complete, rendering is used, which adds in
bitmap textures or
procedural textures, lights,
bump mapping, and relative position to other objects. The result is a completed image the consumer or intended viewer sees.
Game CreationPlaying a computer game is one thing, but how are these games produced? Could I make my own computer game? Game programming is FUN and we love game programming! Game programming all the way!