Segalanya bermula di sini...

Segalanya bermula di sini...

Friday, September 3, 2010

Kelas Introduction Percuma

Tempahlah sesi Kelas Pengenalan percuma sekarang!. Anda hanya perlu menghantarkan email kepada kami dan dapatkan sesi Kelas Pengenalan selama 1 jam secara percuma.

email kami di alamat berikut: my3d.edu@gmail.com
atau hubungi kami di tel: 010-7731682

Tuesday, July 20, 2010

Sertailai My3D-edu sekarang!

Belajar 3D secara one-to-one lesson
Kelas 3D ini terbuka kepada pelajar-pelajar sekolah rendah yang berumur antara 10 tahun - 12 tahun. Module pembelajaran yang direka khas untuk memudahkan anak-anak anda mempelajarinya di sini dan mempraktikkannya di rumah dengan penuh minat.

Skop pembelajaran
Silibus kelas my3D-edu meliputi:
1. Basic 3D modeling/animation
2. Teknik Texture dan Render
3. Game Creation

Tool/Software yang digunakan
Blender dan beberapa software (open source) lain yang berkaitan.

Tutor my3D-edu
Tutor anak anda adalah seorang 3D specialist yang selain mempunyai pengalaman dalam rekabentuk 3D juga berpengalaman mengajar kanak-kanak dalam pendidikan seni 3D.

Tempat Pembelajaran
Kelas diadakan di rumah Tutor yang bertempat di sekitar seksyen 7 Shah Alam.
Saiz kelas: Maksima 5 orang pelajar sahaja untuk setiap satu sesi kelas.

Butiran kelas
1 jam untuk setiap sesi.
Seminggu sekali sahaja.

Yuran kelas
RM80
sebulan (untuk 4 sesi pembelajaran)

Hubungi
Sila hubungi 0127090747 atau emailkan kepada untuk keterangan lanjut.



Monday, July 19, 2010

Introduce you to the world of 3D!

Modeling
3D models represent a 3D object using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc.
The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting.






Animation
... is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. 3D animation are digitally modeled and manipulated by an animator. In order to manipulate a mesh, it is given a digital skeletal structure that can be used to control the mesh. This process is called rigging.


Rendering
... is the process of generating an image from a model, by means of computer programs. It would contain geometry, viewpoint, texture, lighting, and shading information. The image is a digital image or raster graphics image. When the pre-image is complete, rendering is used, which adds in bitmap textures or procedural textures, lights, bump mapping, and relative position to other objects. The result is a completed image the consumer or intended viewer sees.



Game Creation
Playing a computer game is one thing, but how are these games produced? Could I make my own computer game? Game programming is FUN and we love game programming! Game programming all the way!