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3D models represent a 3D object using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc.
The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting.
Animation
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... is the process of generating an image from a model, by means of computer programs. It would contain geometry, viewpoint, texture, lighting, and shading information. The image is a digital image or raster graphics image. When the pre-image is complete, rendering is used, which adds in bitmap textures or procedural textures, lights, bump mapping, and relative position to other objects. The result is a completed image the consumer or intended viewer sees.
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Playing a computer game is one thing, but how are these games produced? Could I make my own computer game? Game programming is FUN and we love game programming! Game programming all the way!
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